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THESE POSTS ARE TAGGED:place-centric media

Tuesday, 25 Oct 2011

ogonen_pellesten

Medea Insight: Skapande utifrån plats, mobilitet, interaktivitet och nya medier den 8 november

[MEDEA INSIGHT] Den nya tekniken har skapat helt andra förutsättningar för att skapa konst, berättelser och kulturupplevelser. Medea inviterar dig till en workshop som handlar om hur man kan använda nya medier och n [...]

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Friday, 03 Dec 2010

Buried Technology by Andreas Solberg

Media Places – Digital Flows in Urban Modernity

[PUBLICATION] Even if we have seen an increasing interest in development of location-based services, traditionally research within mobile ICT has been dominated by a focus on global nets of information and media channels [...]

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Friday, 03 Dec 2010

Credit: http://www.flickr.com/photos/piaser/

Media Places

[PROJECT PORTFOLIO] Media Places is a research project at MEDEA that is about going beyond the anywhere-anytime ideal of mobile and digital media, this in order to produce new knowledge on practices of mediated communica [...]

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Tuesday, 23 Nov 2010

Peripheria

Periphèria: “Smart” cities working together

[PROJECT PORTFOLIO] The objective of Periphèria is to deploy convergent Future Internet (FI) platforms and services for the promotion of sustainable lifestyles in and across emergent networks of “smart” peripheral c [...]

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Thursday, 18 Nov 2010

Living Lab the Stage photo experiment

Event Photo: Next Generation Instagram

Photo applications such as Hipstamatic and Instagram have been much hyped this year. The reason, probably, is that random or selective manipulation of photos add life to the rather dull aesthetic qualities of pics snappe [...]

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Tuesday, 29 Jun 2010

PILO

PILO – a smarter location based service

Do you have a pathological desire to “check in” to the restaurants, pubs or public buildings you visit? Don’t you ever ask yourself WHY you do this? Some people say it’s territorial pissing, other [...]

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Tuesday, 22 Jun 2010

DoTankUrblove

Do-tank: Urblove

Quick Pitch: Urblove is a service that in an innovative way combines urban exploring and games, with user-created content. It is both a service for location based mobile games mainly in urban areas, as well as an online [...]

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Tuesday, 22 Jun 2010

DoTankItsMyExperience

Do-tank: It’s My Experience

Quick Pitch: It’s My Experience is a web based editor where users can create location based games and experiences for mobile platforms. The editor is a tool for creating informal and contextualized learning and is easy [...]

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Monday, 17 May 2010

Urblove Skate Game

Urblove – Girl skaters Tösabidarna played mobile phone skateboard games

On Friday 14/5 the girl skater group Tösabidarna invited players to play games, previously created by themselves in workshops in co-operation with the Urblove project. The game was part of their annual Spring jam, and s [...]

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Saturday, 01 May 2010

arktagg

Mobiler och konserter

Den delen av musikbranschen som sysslar med inspelad musik, skivbolag, distributörer och skivbutiker, har genomgått stora förändringar de senaste åren. Det är ingen överdrift att påstå att hela modellen för hur [...]

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Monday, 26 Apr 2010

webb4

Media Places och Kvarterslabbet: Urblove workshop – creating games

On Sunday 25/4 the third Urblove workshop was held on Bryggeriet. Participants were six members of the girl skate group Tösabidarna and four researchers. The goal was to create new games for the platform. This time thre [...]

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Thursday, 15 Apr 2010

It's My Experience

It’s My Experience

It’s My Experience är en av MEDEAs så kallade do-tanks. Kort summering av projektet: Detta projekt går ut på att ta fram en generell nätbaserad “Editor” för positionsbaserade spel och upplevelser. Använd [...]

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Friday, 12 Mar 2010

ozma_1

Urblove workshop: Creating routes

From the Urblove project: The first Urblove – Creating routes workshop was held at Lilla Växthuset in Hermodsdal on the first day of winter vacation week. On site, there were six participants from RGRA, and eight work [...]

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Friday, 12 Mar 2010

04_kliv_01

KLIV (2000-02)

Sharing and developing practical knowing is a challenge in any organization, and intensive care units in hospitals are no exceptions in this regard. Malmö University researchers initiated and facilitated a participatory [...]

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Friday, 12 Mar 2010

05_5_agent_o_01

Agent O (2006)

A pervasive learning game for junior high school students, based on the Environmental Detective game from the MIT Teacher Education program. Key learning ideas are to integrate the game storyline in the physical world a [...]

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Friday, 12 Mar 2010

08_barcode_beats_01

Barcode Beats (2008)

Media remix and creative appropriation are key elements in the interactive media, and Barcode Beats illustrates those principles perfectly. The key idea is to connect beats, loops and other musical elements to barcodes s [...]

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Friday, 12 Mar 2010

10_bt_buss_01

BT Buss (2007)

As an experiment in local empowerment, tactical media and place-specific computing, the Malmö New Media Living Lab and Do-Fi designed BT Buss, a simple device to ride on board city busses and push music to passengers th [...]

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