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Medea affiliated researchers write papers, articles, and books within the fields of interaction design, participatory design, media and communication studies, and more. Most articles are Open Access.

Featured image credit Flickr user davidd CC:BY.


Ehn, Pelle, Ignacio Farias and Tomás Sánchez Criado. 2018. “La posibilidad de que cosas del diseno puedan ser socialistas-democraticas: Entrevista a Pelle Ehn”. Diseña (12), pp. 52-69.

Klinger, Ulrike and Jakob Svensson. 2018. “The end of media logics? On algorithms and agency”. New Media & Society.

Ostherr, Kirsten, Heidi Rae Cooley, Bo Reimer, Anne Balsamo, Patrick Vonderau, Elizabeth Losh, Erich Hoyt, Tara McPherson and Jason Farman. 2018. “Foundation of Applied Media Studies”. In Kirsten Ostherr (ed.) Applied Media Studies. New York: Routledge, pp. 31-37.

Reimer, Bo. 2018. “Transforming the Urban Environment: Media Interventionism, Agonism, and Accountability”. In Kirsten Ostherr (ed.) Applied Media Studies. New York: Routledge, pp. 203-216.

Seravalli, Anna. 2018. “Infrastructuring urban commons over time: learnings from two cases”. In Proceedings of the 15th Participatory Design Conference.


Ehn, Pelle. 2017. “Learning in PD as I found it (1970-2015)”. In Betsy DiSalvo, Jason Yip, Elizabeth Bonsignore and Carl DiSalvo (eds.) Participatory Design for Learning. New York: Routledge.

Ehn, Pelle and Alfred Nordmann. 2017. “Design/Politics: A Critical Exchange in Two Rounds”. In Alexander Friedrich et al. (eds.) Technisches Nichtwissen. Jahrbuch Technikphilosophie 2017. Baden-Baden: Nomos, pp. 406-426.

Ehn, Pelle and Peter Ullmark. 2017. “Educating the Reflective Design Researcher”. In Laurene Vaughan (ed.) Practice-based Design Research. London: Bloomsbury, pp. 77-86.

Hellström Reimer, Maria. 2017. “Playing the Green Card: The Commoditying Fiction of a Derivative Jardin-Forêt”, Architecture and Culture, 5 (2), pp. 279-295.

Hillgren, Per-Anders. 2017. “Democratizing the City. Democratic Configuraions and Imagination”, Scandinavian Journal of Information Systems, 29(2), pp. 93-98.

Homewood, Sarah and Clint Heyer. 2017. “Turned On/Turned Off: Speculating on the Microchip-based Contraceptive Implant”. In Proceeding of the 2017 acm Conference on Designing Interactive Systems (dis’17), pp. 339-343.

Kozel, Susan. 2017. “Devices of Existence: Contact Improvisation, Mobile Performances, and Dancing through Twitter”. In Eric Lewis and Georgina Born (eds.) Improvisation and Social Aesthetics.  Durham: Duke University Press.

Kozel, Susan. 2017. “Performing Encryption” . In Martina Leeker, Imanuel Schipper and Timon Beyes (eds.) Performing the Digital Bielefeld: transcript Verlag, pp. 117-134.

Kozel, Susan. 2017. “The Archival Body: Re-Enactments, Affective Doubling and Surrogacy”. In Medium.

Parker, Peter and Staffan Schmidt. 2017. “Enabling Urban Commons”, CoDesign 13(3). pp. 202-213.

Reimer, Bo. 2017. “Anthrophormism on Steroids. The New Human Symposium”. In Medium.

Russmann, Uta and Jakob Svensson. 2017. ”Interaction on Instagram? Glimpses from the 2014 Swedish Elections” International Journal of E-Politics, 8(1), pp. 50-66.

Seravalli, Anna, Mette Agger Eriksen and Per-Anders Hillgren. 2017. “Co-Design in Co-Production Processes: Jointly Articulating and Appropriating Infrastructuring and Commoning with Civil Servants”, CoDesign 13(3), pp. 187-201.

Seravalli, Anna and Mette Agger Eriksen. 2017. ”Beyond Collaborative Services: Service Design for Sharing and Collaboration as a Matter of Commons and Infrastructuring”  In Daniela Sangiorgi and Alison Prendiville (eds.) Designing for Service: Key Issues and New Directions. London: Bloomsbury.

Snodgrass, Eric. 2017. “Executions: Power and Expression in Networked and Computational Media”, PhD diss., Malmö University.

The New Human. 2017. A collection of essays from the New Human Symposium, held in Malmö, August, 2016.


Engberg, Maria. 2016. “Digital Archives, the Museum and the Culture Snacker”. In Medium.

Filimonov, Kirill, Uta Russmann and Jakob Svensson. 2016. “Picturing the Party – Instagram and Party Campaigning in the 2014 Swedish Elections”., Social Media + Society, July-September, pp. 1-11.

Hellström Reimer, Maria. 2016. “Acting Out Kicking Back: The Half-Way Realism of Design Games ”, The Journal of Design Strategies, 8, pp. 14-22.

Hellström Reimer, Maria. 2016. “Cut, Make and Trim: Fast Fashion Urbanism in the Residues of Rana Plaza”. In Helene Frichot, Katarina Gabrielsson, and Jonathan Metzger (eds.) Deleuze and the City. Edinburgh: Edinburgh University Press, pp. 161-177.

Hifling, Ritasdotter, Lind. 2016. ”Blockbusters for Everyone! Amputated Public Domains on the Rise”. In Medium.

Hillgren, Per-Anders, Anna Seravalli and Mette Agger Eriksen. 2016. “Counter-hegemonic practices: Dynamic interplay between agonism, commoning and strategic design.” Strategic Design Research Journal, 9(2),pp. 89–99.

Kozel, Susan. 2016. “From Openness to Encryption”. In Medium.

Neumayer, Christina and Jakob Svensson. 2016. “Activism and Radical Politics in the Digital Age: Towards a Typology”, Convergence, 22 (2), pp. 131-146.

Nilsson, Magnus. 2016. “Den moderna(ste) svenskspråkiga arbetarlitteraturen”. In Ole Karlsen (ed.) Politikk og literature, arbeiderdiktning, literature engage. Oslo: Novus vorlag.

Nilsson, Magnus. 2016. “Race and Gender in Globalized and Postmodern Metal”. In Florian Heesch and Nial Scott (eds.) Heavy Metal, Gender and Sexuality. Farnhman: Ashgate.

Odumosu, Temi. 2016. “Rude Encounters: The “Jolly Nigger Bank” as a Visual Problem from America to Denmark”. In Mark Stocker and Phillip Lindley (eds.) Tributes to Jean Michel Massing: Towards a Global Art History. Turnhout: Harvey Miller Publishers.

Reddy, Anuradha and Per Linde. 2016. “The Role of Participation in Designing for IoT”. Proceedings of DRS 2016, Design Research Society 50th Anniversary Conference. Brighton, UK, 27–30 June 2016.

Simeone, Luca. 2016. “Design Moves: Translational Processes and Academic Entrepreneurship in Design Labs.”, PhD diss., Malmö University.

Svensson, Jakob and Caroline Wamala Larsson. 2016. ”Situated Empowerment. Mobile Phones Practices Among Market Women in Kampala”, Mobile Media and Communication, 4(2), pp. 205-220.

Svensson, Jakob and Anders Olof Larsson. 2016. “Interacting With Whom? Swedish Parliamentarians on Twitter during the 2014 Elections”, International Journal of E-Politics, 7(1), pp. 1-15.

Tolstrup Aaegesen, Peter and Clint Heyer. 2016. “Personality of Interaction: Expressing Brand Personalities Through Interaction Aesthetics”. In Proceeding of the 2016 chi Conference on Human Factors in Computing Systems (chi’16), San Jose, USA, pp. 3126-3130.

Living Archives. 2015–2016. The Politics, Practices and Poetics of Openness. Malmö University.


Binder, Thomas, Eva Brandt, Pelle Ehn and Joachim Halse. 2015. “Democratic Design Experiments: Between Parliament and Laboratory”, CoDesign 11(3-4), pp. 152-165.

Emilson, Anders. 2015. “Design in the space between stories: Design for Social Innovation and Sustainability—From responding to societal challenges to preparing for societal collapse.” , PhD diss., Malmö University.

Engberg, Maria and Jay Bolter. 2015. “MRx and the Aesthetics of Locative Writing” Digital Creativity, 26(3-4), pp. 182-192.

Klinger, Ulrike and Jakob Svensson. 2015. ”The Emergence of Network Media Logic in Political Communication. A Theoretical Approach”,  New Media and Society, 17(8), pp. 1241-1257.

Kozel, Susan. 2015. “Process Phenomenologies”. In Maaike Bleeker, Jon Foley Sherman and  Eirini Nedelkopoulou (eds.) Performance and Phenomenology. Traditions and Transformations. London: Routledge, pp. 55-74.

Paskaleva, Krassimira, Ian Cooper, Per Linde, Bo Peterson and Christina Götz. 2015. “Stakeholder Engagement in the Smart City: Making Living Labs Work”. In Manuel Pedro Rodríguez-Bolívar (ed.) Transforming City Governments for Successful Smart Cities. Heidelberg: Springer, pp. 115-146.

Schmidt, Staffan. 2015. “Commons as Connectability”. In Henri Benesch, Feras Hammami, Ingrid Martins Holmberg, and Evren Uzer (eds.) Heritage as Common(s) – Common(s). Göteborg: Makadam förlag.

Storni, Cristiano, Thomas Binder, Per Linde and Dagny Stuedahl. 2015. ”Designing Things Together: Intersections of Co-Design and Actor–Network Theory”, CoDesign 11(3-4), pp. 149-151.

Svensson, Jakob. 2015. “Political Participation on Social Media Platforms in Sweden Today. Connective Individualism, Expressive Issue-Engagement and Disciplined Updating”, International Journal of Media & Cultural Politics, 10(3), pp. 347-354.

Svensson, Jakob, Christina Neumayer, Alexander Banfield-Mumb and Judith Schossböck. 2015. “Identity Negotiation in Activist Participation Online”, Communication, Culture & Critique, 8(1), pp. 144-162.


Designing Classical Music Experiences. 2014. How the Lion Learned to Moonwalk and Other Stories on How to Design for Classical Music Experiences. Malmö University.

Ehn, Pelle, Elisabet M. Nilsson, and Richard Topgaard (eds.). 2014. Making Futures: Marginal Notes on Innovation, Design, and Democracy. MIT Press.

Seravalli, Anna. 2014. “Making Commons: Attempts at Composing Prospects in the Opening of Production.” PhD diss., Malmö University.

Björgvinsson, Erling. 2014. Shadow Play: Children Co-Create the Scenography for Peter and the Wolf and The Carnival of the Animals. Medea, Malmö University.

Ginslov, Jeannette, Susan Kozel, Camilla Ryd, Jacek Smolicki, and Daniel Spikol. 2014. Using Augmented Reality, Artistic Research, and Mobile Phones to Explore Practice-based Learning. Paper presented at Ideas in Mobile Learning, Bristol.

Hobye, Mads. 2014. “Designing For Homo Explorens: Open Social Play in Performative Frames.” PhD diss., Malmö University.


Löwgren, Jonas, and Bo Reimer. 2013. Collaborative Media: Production, Consumption, and Design Interventions. Cambridge, Mass.: MIT Press.

Hillgren, Per-Anders. 2013. “Participatory design for social and public innovation: Living Labs as spaces for agonistic experiments and friendly hacking”. In Public and collaborative: Exploring the intersection of design, social innovation and public policy, edited by Ezio Manzini and Eduardo Staszowski, 75-88. DESIS Network.

Hillgren, Per-Anders, Per Linde, and Bo Peterson. 2013. Matryoshka dolls and boundary infrastructuring: navigating among innovation policies and practices. PIN-C, The 3rd Participatory Innovation Conference 2013 – Lahti, Finland on 18-20 June 2013.

Hobye, Mads, Jonas Löwgren, and Nicolas Padfield. 2013. “Designing social play through interpersonal touch: an annotated portfolio”. Paper presented at the Nordic Design Research Conference, Copenhagen/Malmö, June 9-12.

Seravalli, Anna. 2013. “Can design go beyond critique? (Trying to compose together in opening production)”. Paper presented at the Nordic Design Research Conference, Copenhagen/Malmö, June 9-12.

Löwgren, Jonas, and Bo Reimer. 2013. “The Computer is a Medium, Not a Tool: Collaborative Media Challenging Interaction Design”. Challenges 4, no. 1, pp. 86-102.

Seravalli, Anna. 2013. Prototyping for opening production: from designing for to designing in the making together. Presented at Crafting the Future, 10th European Academy of Design Conference, April 17-19, 2013, Gothenburg, Sweden.

Cuartielles, David & Andreas Göransson. 2013. Professional Android Open Accessory Programming with Arduino. Indianapolis, Indiana: Wiley.


Björgvinsson, Erling, Anders Bräck, Per Engström, Jennie Järvå, och Christel Lundberg. 2012. Digital publicering av kulturtidskrifter: slutrapport till Kulturrådet. Malmö: Medea Collaborative Media Initiative.

Höök, K. and Jonas Löwgren. 2012. Strong concepts: Intermediate-level knowledge in interaction design research. ACM Transactions on Computer-Human Interaction. 19, 3, Article 23 (October 2012), 18 pages.

Bannon, Liam J. and Pelle Ehn. 2012. Design: Design Matters in Participatory Design. In Simonsen, J. and Robertsen T. (eds.) Routledge International Handbook of Participatory Design. New York, NY.: Routledge, pp. 37-63.

Kozel, Susan. 2012. Sinews of ubiquity: A corporeal ethics for ubiquitous computing. In Ekman, U. (ed.) Throughout: Art and culture emerging with ubiquitous computing. Cambridge, Mass.: MIT Press, pp. 337-351.

Ehn, Pelle. 2012. Utopian Things. In Gunn, W. and Donovan, J. (eds.) Design and Anthropology. Farham, England. Ashgate Publishing Company. pp. 233-242.

Björgvinsson, E; Ehn, P; Hillgren, P-A. 2012. Design Things and Design Thinking: Contemporary Participatory Design Challenges. In Design Issues 2012, 28:3, pp. 101-116.

Kozel, Susan. 2012. AffeXity: Performing Affect with Augmented Reality. The Fibreculture Journal, issue 21, exploring affective interactions.

Gustafsson Friberger M., & J. Togelius. 2012. Generating Interesting Monopoly Boards from Open Data. In Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG), 2012.

Topgaard, Richard, and Elisabet M. Nilsson (eds.). 2012. Prototyping Futures: a publication exploring Medea’s research themes and challenges. Malmö: Medea Collaborative Media Initiative.

Seravalli, Anna. 2012. Infrastructuring for opening production, from participatory design to participatory making?. Proceedings of Participatory Design Conference (PDC), Roskilde, Denmark, August 2012.

Cuartielles, D., Göransson, A., Olsson, T., & Stenslie, S. 2012. Developing visual editors for high-resolution haptic patterns. Paper presented at the The Seventh International Workshop on Haptic and Audio Interaction Design, August 23-24 2012, Lund, Sweden, pp. 42-44.

Cuartielles, D., Göransson, A., Olsson, T., & Stenslie, S. 2012. Mobile haptic technology development through artistic exploration. In C. Magnusson, D. Szymczak & S. Brewster (Eds.), Haptic and audio interaction design (pp. 31-40) Springer Berlin/Heidelberg.

Carlsson, B; Jacobsson, A. 2012. Om säkerhet i digitala ekosystem. Lund: Studentlitteratur.

A. Telier. 2012. Drawing things together, Interactions 19(2), pp. 34-37.

Ehn, Pelle, and Elisabet M. Nilsson, and Laura Watts (eds.). 2012. Challenging Innovation: Fanzine and Companion Guide. Malmö: Medea Collaborative Media Initiative.

Björgvinsson, E; Ehn, P & Hillgren, P-A. 2012. Agonistic participatory design: working with marginalised social movements. CoDesign: International Journal of CoCreation in Design and the Arts, 8:2-3, pp. 127-144.

Høbye, M. 2012. Mediated Body: Designing for embodied experience. ACM Computers in Entertainment Video Article,, accessed May 7, 2012.

Seravalli, A. 2012. Building Fabriken, Design for Socially Shaped Innovation. Presented at Design Research Society International Conference Bangkok, 1-4, July 2012.

Löwgren, Jonas, Reimer, Bo. 2012. Designing collaborative media: a challenge for CHI?. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ’12). ACM, New York, NY, USA, pp. 31-40.

Binder, T., Jacucci, G., De Michelis, G., Linde, P., Ehn, P., Wagner, I. 2012. What is the object of design?. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ’12). ACM, New York, NY, USA, pp. 21-30.

Hobye, M. 2012. Touchbox: Intriguing touch between strangers. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ’12). ACM, New York, NY, USA, pp. 1023-1026.

Kozel, Susan. 2012). Embodying the Sonic Invisible: Sketching a Corporeal Ontology of Musical Interaction, in Bodily Expression in Electronic Music: Perspectives on a Reclaimed Performativity, ed. Deniz Peters & Andreas Dorschel. London and New York: Routledge, pp. 61-70.


Nilsson, Elisabet M. 2011. The making of a maker-space for open innovation, knowledge sharing, and peer-to-peer learning. In Sonvilla-Weiss, S. & Owen, K. (Eds.) Future Learning Spaces: Designs on ELearning Conference Proceedings, pp 293-298, Aalto University, Helsinki, Finland.

Eriksson, E.; Ljungstrand, P; Lykke-Olesen, A; Cuartielles, D. 2011. Missing Link: Designing for Dependency. In Proceedings of the 4th Nordic Design Research Conferences, Making Design Matter, Helsinki, Finland, pp. 206-209.

Björgvinsson, Erling; Høg Hansen, Anders. 2011. Mediating Memory: Strategies of interaction in public art and memorials. The Journal of Arts & Communities 3(1).

Høbye, M., & Löwgren, Jonas. 2011. Touching a stranger: Designing for engaging experience in embodied interaction. International Journal of Design, 5(3), pp. 31-48.

Hillgren, Per-Anders; Seravalli, Anna & Emilson, Anders. 2011. Prototyping and Infrastructuring in design for social innovation. Co-Design Vol. 7, Nos. 3–4, September–December 2011, pp. 169–183.

Ehn, Pelle. 2011. “Design Things: Drawing Things Together and Making Things Public”, TECNOSCIENZA Italian Journal of Science & Technology Studies Volume 2(1) pp. 31-52.

Keinänen, Mia, Susan Kozel, Leena Rouhiainen, and Camille Baker. 2011. “Alone or Not”. Vague Terrain : Digital Art, Culture, Technology no. 22: Mobile Performance.

Seravalli, Anna. 2011. “Democratizing production: challenges in co-designing enabling platforms for social innovation”, The Tao of Sustainability, International Conference on Sustainable Design Strategies in a Globalization Context, Bejing China 27-29 October 2011.

Binder, Thomas, Giorgio De Michelis, Pelle Ehn, Giulio Jacucci, Per Linde, and Ina Wagner. 2011. “Design Things”. MIT Press. Series: Design Thinking, Design Theory.

Emilson, Anders; Hillgren, Per-Anders; Seravalli, Anna. 2011. “Dealing with Dilemmas: Participatory Approaches in Design for Social Innovation”, Swedish Design Research Journal no 1, pp. 23-29.

Ehn, Pelle och Anders Emilson, Per-Anders Hillgren & Anna Seravalli. 2011. “Inkubatorn finns därute!”. Rapport från en workshopserie där förutsättningarna för att etablera en inkubator för social innovation i Malmö undersökts. Malmö: Medea Collaborative Media Initiative.

Löwgren, Jonas. 2011: “The Need for Video in Scientific Communication”, Interactions xviii(1), pp. 22-25.


Kozel, Susan. 2010. Mobile social choreographies: Choreographic insight as a basis for artistic research into mobile technologies. International Journal of Performance Arts and Digital Media 6:2, pp. 137–148

Kozel, Susan. 2010: “Intuitive Improvisation: A Phenomenological Method for Dance Experimentation with Mobile Digital Media”, Studia UBB Philosophia issue 3, 2010, pp. 71-80.

Löwgren, Jonas. 2010. Designing for collaborative crossmedia creation. In Drotner, K., Schrøder, K. (eds.) Digital content creation: Perceptions, practices & perspectives, New York: Peter Lang, pp. 15–35.

Bardzell, Jeffrey; Bolter, Jay; Löwgren, Jonas. 2010. “Interaction Criticism: Three Readings of an Interaction Design, and What They Get Us”, Interactions xvii(2), pp. 32-37.

Björgvinsson, Erling; Ehn, Pelle; Hillgren, Per-Anders. 2010. Participatory Design and ‘Democratizing Innovation’. Proceedings of Participatory Design Conference (PDC), Sydney, Australia, December 2010.

Linde, Per; Messeter, Jörn. 2010. Media Places – Digital Flows in Urban Modernity. Culture of Ubiquitous Information, research seminar Interweaving Technologies, Copenhagen, October 2010.

Emilson, Anders. 2010. Design för social innovation: ett nytt designforskningsområde. Kartläggning för Designfakulteten, KTH.

Kozel, Susan. 2010. The Virtual and the Physical: A Phenomenological Approach to Performance Research, in The Routledge Companion to Research in the Arts, eds. Michael Biggs and Henrik Karlsson. London and New York: Routledge, pp. 204-222.


Lindstedt, Inger; Löwgren, Jonas; Reimer, Bo and Topgaard, Richard. 2009. Nonlinear News Production and Consumption: A Collaborative Approach. ACM Computers in Entertainment 7(3).

Binder, Thomas; Löwgren, Jonas; Malmborg, Lone (ed.). 2009. (Re)searching the Digital Bauhaus. London: Springer.

Löwgren, Jonas. 2009. Towards an articulation of interaction aesthetics. New Review of Hypermedia and Multimedia 15(2).


Björgvinsson, E. 2008. Open-ended participatory design as prototypical practice. Co-Design Vol. 4, Nos. 2, pp. 85–99.

Ehn, Pelle. 2008. Participation in design things. Proceedings of Participatory Design Conference (PDC), Bloomington, Indiana, USA, 2008.