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Medea Projects

AffeXity

AffeXity – Geospatial tagging using AR browser Argon

CHOREOGRAPHING AFFECT USING AUGMENTED REALITY ON MOBILE DEVICES

Browse for hidden choreographies in your city __ view layers of movement using the Argon Augmented Reality browser on your mobile phone __ contribute your own movement images to the growing collection of locative media choreographies. Playing on both ‘affect city’ and ‘a-fixity’, AffeXity is an interdisciplinary, collaborative, social choreography project drawing together dance, geo-spatially tagged visual imagery, and people using mobile-networked devices. Located in Medea’s wider research and production profile, this is a particularly material and performative example of the “Internet of Things.”

Contact: Susan Kozel, MEDEA

Keywords: affect, cities, dance video, mobile devices, Argon, geotagged social choreographies, augmented reality

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Pär Thörn I Am

Beyond the Book

LITERATURE IN THE NEW MEDIA LANDSCAPE

The aim of this project is to explore how book publishers in general, but with a focus on small and medium sized book publishers, can publish and market literature in the new media landscape. The aim is also to explore new narrative forms such as interactive mobile serial novels, location based narratives and mixed media storytelling.

Contact: Erling Björgvinsson, MEDEA

Keywords: design practices, participatory innovation, new media politics, new forms of expression, place and media, media structure transformations, mediated creative collaboration

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Old book

Book on Collaborative Media – to be published 2013

INTERACTION DESIGN MEETS MEDIA STUDIES

The academic field of interaction design is only recently starting to address the fact that digital products these days are more media than tools. Similarly, the academic field of media studies is only recently starting to explore new positions where researchers may design rather than only observe, analyze and criticize. Medea and its ancestor – the School of Arts and Communication – at Malmö University have explored the research field at the intersection of interaction design and media studies for over ten years. This is going to be a book about what we have learnt so far.

Contact: Jonas Löwgren and Bo Reimer, Medea.

Keywords: collaborative media, interaction design, media and communication studies

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Blonds Cropped by gillesdemarty

Cross-media music service

EVENT-SPECIFIC PERSONALIZED CONCERT MEDIA

As concerts today have become increasingly important as a source of income for artists and labels and concert organizers, this project explores new forms of media production, services, and products in relation to live events. We work with local record companies and concert organizers, Malmö concert venues as well as various local bands and concert visitors.

Contact: Erling Björgvinsson, MEDEA

Keywords: music publishing, participatory innovation, new media politics, new forms of expression, place and media, media structure transformations, mediated creative collaboration

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stage_dive_CC_anirudh_koul_BW

Emues: Crowdsourcing concerts

EMPOWERING FANS IN PLANNING LIVE CONCERTS

A platform to mediate collaboration between fans, venues and artists. The key idea is for fans to express interest in certain concerts based on artist and venue availability, to pledge intention to pay, and to engage other fans to join. Launched in early 2011.

Contact: Jonas Löwgren, Medea; Markus Wiklander, Emues Group

Keywords: media structure transformation, music industry, crowdfunding, events, concerts

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Photo cred: Flickred, Jason Holmberg

Evolution M: Strukturfondsmedel till förinkubator

Genom att skapa en förinkubator inom digitala medier är målet i förlängningen att stärka nyföretagande och bärare av idéer så att dessa idéer kan kommersialiseras och nå ut på marknaden. Tillväxtverket har meddelat att man beviljar 1,6 miljoner kronor i strukturfondsmedel till en förstudie. Projektet drivs av Medea på Malmö högskola tillsammans med Media Evolution.

Kontaktpersoner: Karin Johansson Mex, föreståndare på Medea; Christer Månsson, VD för Media Evolution

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Granny's Dancing on the Table

Granny’s Dancing on the Table

COLLABORATIVE TRANSMEDIA STORYTELLING THROUGH FILM AND GAMING

Granny’s Dancing on the Table is a transmedia production that includes an on- and offline storyworld with strong gaming elements. Participants will contribute to the production of the movie, both creatively and practically. This project won the ARTE Pixel Pitch Prize 2010.

Contact: Erling Björgvinsson or Richard Topgaard, Medea; Helene Granqvist, Good World AB.

Keywords: transmedia, alternative currencies, collaborative film production, gaming

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Photocred: POLISEA, Esteban Romero

Internet of Things 3.0: Medea och Mobile Heights får Vinnovastöd

VINNOVA har beviljat 750 000 kronor till projektet Internet of Things 3.0, för idéutveckling och konstellationsbyggande, med möjlighet till utökat stöd 2012. Projektet är ett samarbete mellan parterna i forskningscentret NMSA inom Mobile Heights, som Medea på Malmö högskola har värdskapet för.

Kontaktperson: Karin Johansson-Mex, Medea.

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Old Printing Press by -Kj.

Journal of X and Z

RE-DESIGNING SCHOLARLY COMMUNICATION AND ACADEMIC PUBLISHING

The objective of this project is to investigate how the processes and practices of scholarly communication and academic publishing can be re-designed to be more transparent, more participatory and more experimental, this without getting rid of established quality mechanisms. The objective is also to construct a framework and a design process for how to develop an “alternative” academic journal.

Contact: Richard Topgaard, MEDEA

Keywords: open-access publishing, quality assurance mechanisms, media structure transformations, scholarly communication, academic publishing,

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Fabriken

Living Lab Fabriken

LAB SPACE FOR EXPERIMENTING WITH AND PROTOTYPING NEW IDEAS, PRODUCTS AND SERVICES

Living Lab Fabriken is an open lab space located at STPLN in Västra Hamnen, Malmö. Users (citizens, researchers, companies, public institutions, NGO’s etc.) that enter the lab get access to tools, new technologies, knowledge and skills in order to experiment with, and prototype ideas, products and services. In return the users provide input to the lab by sharing their ideas, knowledge, skills, and experiences.

Contact: Måns Adler, Anna Seravalli, David Cuartielles, and Elisabet M. Nilsson, or Caroline Lundholm at STPLN.

Keywords: fabrication lab, open innovation, open source, prototyping, sustainability

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next-generation technology by joseph robertson

Living Lab the Neighbourhood

COLLABORATIVE NEIGHBOURHOOD PRACTICES

The Neighbourhood aims at creating a co-production and innovation environment for collaborative services and social innovation anchored in a geographic environment in Malmö that today seldom is associated with social and economic growth. The lab is searching for innovation resources and building up a network of stakeholders and potential innovators in Rosengård and Fosie, two of Malmö’s multi-cultural districts, and connecting them to business and university partners.

Contact: Per-Anders Hillgren, MEDEA

Keywords: social innovation, service design, empowerment

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Nadja - Performance @ Sonic By gillesdemarty

Living Lab the Stage

COLLABORATIVE CULTURAL PRODUCTION

This lab focuses on new ways to produce, promote, distribute and finance cultural productions as well as on ways to engage audiences in participating in professional creative processes. A particular emphasis is put on questions related to how place and time-specific media can enhance both events and more persistent media objects such as books, music albums, art works etc.

Contact: Erling Björgvinsson, MEDEA

Keywords: collaborative media, cultural production, media structure transformation

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From the spring cleaning at Fabriken at STPLN

Making Futures: Marginal Notes on Innovation, Design and Democracy

ALTERNATIVE STORIES OF FUTURE-MAKING

Making Futures is a book that is in the making; a collected edition of stories written by people that for many years have been working with and thinking about innovation, design and democracy. By sharing alternative stories about what design and innovation can be, we hope to provide a richer, and more profound image of what innovation constitute which in the longer run may contribute to a more sustainable future-making. We will present the latest research findings in the areas of innovation practices, participatory design and living labs methodologies, based on empirical examples and practice-based research conducted in a Scandinavian context.

Contact: Pelle Ehn, Elisabet M Nilsson and Richard Topgaard, all Medea.

Keywords: design, innovation, new publics, participatory design, living labs

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Credit: http://www.flickr.com/photos/piaser/

Media Places

MOBILE AND PLACE-SPECIFIC MEDIA

Even if we have seen an increasing interest in development of location-based services, traditionally research within mobile ICT has been dominated by a focus on global nets of information and media channels. We believe it is necessary to go beyond the anywhere-anytime ideal of mobile and digital media, in order to produce new knowledge on practices of mediated communication in public and semi-public spaces and on ways to transform it through place-specific media services.

Contact: Per Linde, MEDEA

Keywords: place-specific media, place-centric media, location-based services

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Mediated Body

Mediated Body

DESIGNING SOCIAL AND PLAYFUL EMBODIED INTERACTION

Mediated Body is a physical suit that facilitates social play between a performer and a participant. When they touch each other’s bare skin, they both hear a complex sound pattern. This project is one of Mads Høbye’s PhD experiments.

Contact: Mads Høbye, PhD Student, MEDEA

Keywords: embodied interaction, interaction design.

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News Media Concept Lab

NEWS MEDIA VS THE NEW MEDIA

Based on our previous work on broadcast television and news media, Medea researchers explore together with dominant regional news-media actor Sydsvenskan the possibilities for attractive and financially viable news-media products and services in the collaborative mediascape.

Contact: Jonas Löwgren, MEDEA; Jonas Gruvö, Sydsvenskan

Keywords: media structure transformation, news media

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Peripheria

Periphèria: “Smart” cities working together

FUTURE INTERNET PLATFORMS AND SERVICES FOR THE PROMOTION OF SUSTAINABLE LIFESTYLES

The objective of Periphèria is to deploy convergent Future Internet (FI) platforms and services for the promotion of sustainable lifestyles in and across emergent networks of “smart” peripheral cities in Europe, dynamic realities with a specific vocation for green creativity.

Contact: Bo Peterson, MEDEA

Keywords: future internet, internet of things, sustainable lifestyle

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By Social Living Productions

Social Choreographies

ENHANCING THE EMBODIED QUALITY OF OUR MOBILE LIVES

Social Choreographies is a research initiative but is also a way of looking at the urban world: seeing how we already ‘dance’ with our technologies and how, if we feel like it, can enhance the embodied quality of our mobile lives. This project refigures existing social media (like twitter and facebook) and combines these with more customised applications in order to emphasise dance, intuition and corporeal expression in daily life and to produce participatory performances and installations.

Contact: Susan Kozel, MEDEA

Keywords: social media, mobile technology, twitter, social choreographies

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Substrate Logo

Substrate

COLLABORATIVE PRODUCT INFORMATION

The technical information industry is more or less trapped in a traditional media structure, with technical writers and information architects producing static material that users are expected to consume. The problem is that today’s users are increasingly savvy with the “new media”, look for the information they need on the Internet and happily share their own expertise. MEDEA is working with leading information-logistics company Sigma Kudos in reinventing the media structures of technical information.

Contact: Jonas Löwgren, MEDEA; Niklas Malmros, Sigma Kudos

Keywords: media structure transformation, technical information, product information

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Credit: Flickr user Ed Yourdon CC:BY-NC-SA

The Right to Your Voice: New Musical Instruments, Environments and Creativity

NEW MUSICAL ENVIRONMENTS, INSTRUMENTS AND PEDAGOGIC MODELS FOR MUSIC CREATION

This pilot project, a sub-project within Rösträtt, explores new interactive instruments and environments and pedagogical models for singing and creating music in pre-schools. Field studies and three workshops will be carried out during the fall of 2011 with the aim of identifying and trying out design possibilities that can be worked on in a longer project.

Contact: Erling Björgvinsson, MEDEA

Keywords: democracy, mobile technology, musical instruments

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