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THESE POSTS ARE CATEGORIZED:Project Updates

These posts are about activities in Medea projects. General project descriptions can be found here.

Image credit Flickr user Mon Quixote CC:BY

Vill du ha en kopp citronte? Lansering av följetongen den 7 maj på Studio Möllan

Tisdagen 7 maj lanseras följetongen Vill du ha en kopp citronte?. Följetongen skrivs av författaren Per Engström och är gratis att prenumerera på via en smartphone där läsarna också kan vara medförfattare. Vill [...]

In case of emotions

In case of emotions – an audience engagement experiment

For the first time, the Royal Danish Theatre’s audience will be active co-creators of the concert experience by using their mobile phones. This within the Interreg project Musikalsk Oplevelsesdesign where three cul [...]

Design concept Maestro - Medea CC:BY

Musical Experience Design: four concepts for audience engagement

The question of how contemporary media can strengthen the relationship between cultural institutions and their audience(s) has been explored by seventeen interaction design masters students at the School of Arts and Com [...]

IDM Joystick Workshop

Interaction design students design for audience engagement

How can contemporary media strengthen the relationship between cultural institutions and their audience? This is a question that seventeen interaction design students at the School of Arts and communication, Malmö Unive [...]

Connectivity Lab Wheel

The Connectivity Lab: an arena for prototyping together

Asta Wellejus and Karin Johansson-Mex tell the story of the Connectivity Lab: a space where researchers can develop and build prototypes together with actors from within and outside the university. [...]

PDC Fanzine Travel Guide

Making Futures – Challenging Innovation: Fanzine and Companion Guide

In this PDC 2012 workshop, we challenged the logic of innovation by exploring the potential of participatory design cases that demonstrate a repertoire of differently situated practices of future-making; futures made loc [...]

Interactive Environments

Musical LEGO – children’s music on children’s terms

A digital music platform – where children can listen to and play with songs, adjust key and tempo, remix and further develop the music. That is objective of the project Rösträtt LABB at Malmö University. The pro [...]

Arduino workshop at Santa Ana Zegache, February 2012

You may all play music, but you are not a band – on collaboration, skill learning, and our education system

This article reflects about possible ways to blend long term skills learning with our current education system based on what I learned during the course of the last months about collaboration and knowledge sharing. Writt [...]

The Granny Invasion on Kickstarter

Support the Granny Invasion! Target: 10,000 grannies and $50,000 !

“Why are most stories never told? And who gets to choose the ones that are?”. That are the questions director Hanna Sköld asks in her campaign on crowdfunding site Kickstarter, a campaign that aims for $50,0 [...]

I'm no photographer - credit: Flickr user Emanuele Rosso CC:BY-NC-ND

Emues.com: Empowering Fans in Planning Live Concerts

In co-production with Medea, Markus Wiklander has been able to merge his interests to develop a platform for planning live concerts: Emues.com. – The idea of ​​our model is to give more power to the people. It [...]

Flyer for Fabriken Hackathon 2012

23-25 mars är det återigen dags för hackathon på Fabriken!

För ganska exakt ett år sedan var vi mer än 100 personer som under den kallaste helgen i mannaminne spenderade 48h i en hangar i Västra Hamnen för att starta Malmös finaste Maker-space. Nu ett år senare har Fabrik [...]

Designing Future of News

Designing the future of the newspaper – an iPad app for collaborative viewing

The newspaper is a dying breed. In fact, Philip Meyer predicted in his 2004 book that the final copy of the final newspaper will appear on someone’s doorstep one day in 2043. Anna Benckert, interaction design maste [...]

Arabic Game Jam

Arabic Game Jam in Malmö – 48 hours of Arabic culture and game development

This weekend (January 27-29) Arabic Game Jam enters Malmö – gathering 50 game developers and people interested in games. By cross-fertilizing Arabic cultures with game development, the aim is to develop games and game [...]

Pär Thörn I Am

I am and other global twitteralities – poetry and the perpetual printing of the Twitter machine

There is a website that pumps poetry at breakneck speed, 24/7. Trivialities, death, grief and love; instant poetry authored by millions of unknowing but ego-centric Twitter users around the world. This was one of the res [...]

Interactive Environments

Rösträtt: The Mobile Room, Interactive Environments and Music Sharing

How can interactive instruments and environments support active and creative learning experiences? During the fall, MEDEA’s Living Lab the Stage has in collaboration with Rösträtt, The School of Education and Soc [...]

inomhus_lr

Lunch? Social places meet the media – find friends to eat with

The News Media Concept Lab at Medea has built a simple demonstrator called Lunch? Yes, the question mark is part of the name, and the reason is that it helps you find friends to have lunch with. After leaving your office [...]

Arabic Game Jam

Arabic Game Jam i Malmö den 27-29 januari

Läs mer om vinnarna här: Ali Baba & Djinn´s Oasis tog hem segern MEDEA och Media Evolution i samarbete med Malmö stad och en rad andra organisationer arrangerar den sista helgen i januari ett 48 h Arabic Game Ja [...]

Credit: Flickr user Timotheus CC:BY-NC-SA

Teknikinformation och kollaborativa medier: nya förutsättningar för teknikinformatörer

Teknikinformation fann sin form för ganska länge sedan, och den formen betyder inte så mycket i dagens medielandskap. “Informationskonsumenterna” får idag svar på sina frågor på många andra sätt än [...]

Twitter Bird - http://www.flickr.com/photos/chaztoo/5116153039/sizes/z/

Alone or Not? – invitation to join a social improv through Twitter

Alone or not: perception, body and social media is a networked choreographic space for creating and exchanging bodily experiences. Participants send short SMS messages or tweets about their movement, actions and percepti [...]

Credit: energeticspell CC:BY-NC

Dance is a Vibrant Ground for Academic Research – Keynote from Baltic Movement Conference 2011

Baltic Movement Conference is a meeting of dance practitioners, theoreticians, managers of culture and people experienced in promoting and supporting dance. MEDEA professor Susan Kozel was one of the keynote speakers at [...]

Tobias Lundqvist Larger Than Live

Larger Than Live: making collaborative fan concert videos sound good

We were glad to learn that one of the concepts developed in the Living Lab the Stage has been picked up by tech entrepreneurs in Sweden. Meet Larger Than Live! One of the projects within Living Lab the Stage is called Cr [...]

Image credit: Tessan Lücke CC:BY-NC-SA

Malmö: Where Media-Based Social Interaction Occurs

Periphèria is an EU funded innovation project where researchers and citizens from five European “smart” cities work together to promote sustainable lifestyles. By using Internet platforms and services, such as senso [...]

pacman

Workshop om datorspel: nya kompetenser och nya marknader

Välkommen till en workshop 17 augusti på MEDEA! I Malmöregionen finns många starka aktörer inom datorspelsindustrin och en stark forskning kring datorspel på Malmö Högskola. Samtidigt finns outnyttjade kompetense [...]

incubation

Designing With the Bees and the Trees – on Design for Social Innovation

Anders Emilson is a PhD student in interaction design with a focus on design for social innovation. Last week, MEDEA hosted a seminar where Emilson led a discussion on the topic “Designing With the Bees and the Tre [...]

Editing a Paper

On Peer-Reviewing: Purpose, Future and Flaws

Within academia, peer-reviewing is the backbone of quality assurance and a practice where people in your academic field evaluate what you have achieved and make suggestions for improvement. Peer-reviewing takes place at [...]

Vårstädning

From “Vårstädningen”: A weekend full of workshops at Fabriken

In the end of May Living Lab Fabriken at STPLN organised a workshop weekend focusing on the themes Re-use, Re-Pair, and Re-claim. Two days full of experimental open workshops, and activities were offered to the particip [...]

Social inkubator workshop

“Inkubatorn finns därute” – en rapport från Living Labs Kvarteret

Download report (pdf) Ehn, Pelle och Anders Emilson, Per-Anders Hillgren & Anna Seravalli. (2011). “Inkubatorn finns därute!”. Rapport från en workshopserie där förutsättningarna för att etablera en in [...]

Mejeriet @ Lund

First crowdfunded Emues concerts in May/June

Crowdfundingtjänsten Emues.com öppnar nu dörrarna och planerar att arrangera två konserter i maj/juni på Mejeriet i Lund. Emues är gratis för alla användare och skapar en rättvis möjlighet för såväl etablera [...]

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Thursday nights with Tantverket at Fabriken

Tantverket is a meeting place for all of you with an interest in needlework, and handicraft culture, hosted by Fabriken at STPLN. Every Thursday night 7 pm – 10 pm people gather to create things together, learn fro [...]

Pequod

Digital poesi: tryck på en knapp när du fryser

Living Lab the Stage (Kulturlabbet) har tillsammans med förlaget Pequod Press, fem poeter och studenter från masterprogrammet i interaktionsdesign vid K3, Malmö högskola, under några veckor arbetat med att skapa en [...]

A remarkable Improvisation series VII by http://www.flickr.com/photos/pulpolux/375955411/ CC:BY-NC

Outline for the Preliminary Study

This post presents the sections/headlines that will be covered in the preliminary study. Please comment or sign up here to get involved! Initially, the Online Guide to Open Access Journals Publishing will serve as a star [...]

spotlight

How to deploy SmartShare

Six thoughts on how you might get the most out of SmartShare in your organization, based on experience from a number of other cases of deploying new media to support collaboration. And, of course, based on the design int [...]

Arduino-LED-Module

Arduino at HCI India 2011

I posted an article on the Arduino blog about my presence today at HCI India 2011 where I gave a keynote on the topic of prototyping, creating platforms, and supporting the community to support you as creator. It was an [...]

Social Inkubator Workshop

Hur kan en inkubator för social innovation se ut?

Uppdatering: rapporten är klar och kan läsas här. På uppdrag av Malmö stad har Living Lab Kvarteret på MEDEA lett en serie workshops för att undersöka förutsättningarna för etableringen av en inkubator för so [...]

Fabriken Pitch

Fabriken Pitch: five project ideas awarded

This weekend the idea competition Vision – Prototyp – Pitch was organised to celebrate the grand opening of STPLN, including MEDEA’s third Living Lab Fabriken. Talented innovators were invited to pitch their ideas [...]

CPI 2.0: An interview with Jonas Löwgren

The following is an interview with Jonas Löwgren from the February 2011 issue of SK Outlook, the internal company newsletter at Sigma Kudos. It has been edited slightly for external publication. – Hi Jonas, tell u [...]

Approaching the ‘co’

This project has a lot to do with ‘co’ as it being placed at MEDEA, a centre of co-production, and its focus on media, innovation and participation. In this text I will think a bit about the ‘co’ [...]

Digital Poems on Floppy Disk from 1994 by Dean Terry

Maria Engberg: Digital Literature

In the end of January, Living Lab the Stage hosted a lecture with Dr. Maria Engberg, Blekinge Institute of Technology. She has done extensive research on digital literature and her PhD thesis is on digital poetry. The pu [...]

Eini's Woods by Emma Blomberg

Granny’s at the City Library

Transmedia project Granny’s Dancing on the Table, in where MEDEA is a co-production partner, is this week working in public at the City Library in Malmö. The Granny’s team will involve the library’s vi [...]

Why this project exist

The question why is always interesting and hard at the same time. Why does this project exist? Why on earth put one researcher on studying local participatory innovation practices? Why? Answering this question on project [...]

OpenSloyd

OpenSloyd workshop at Hackathon this weekend

On Saturday (Feb 19) between 12 am – 5 pm Otto von Busch will be attending Hackathon at Fabriken, and invites you to participate in an OpenSloyd workshop [...]

hackathon

Sign up for the Hackathon in February

Välkommen till 48 h Hackathon på Fabriken den 18-20 februari! I samarbete med STPLN bjuder MEDEA in till Hackathon (hacker marathon) och inviger med det vårt tredje living lab: Fabriken. Hackathon på Fabriken är ett [...]

Bicycle-triggered ecological sustainability visualization

Artist-In-Residence Projects Summarized

As artist-in-residence at MEDEA for the past 2 1/2 months, I’ve been honored to get-to-know Malmö, MEDEA and the innovation in sustainability at work within the region. I’ve enjoyed developing the following [...]

Fabriken

A 48 h Opening Hack at Fabriken

On February 18-20  Fabriken at STPLN organises “A 48 h Opening Hack Party” on the theme “Local Mobility”. Check out the STPLN web site for more information. [...]

Grassroots Innovation

This project is based on funding from the European Union for strengthening innovation and innovative environments. Hm… might not be the most expected introduction to a blog post on grassroots innovation, but that i [...]

Moving, Making, Thinking – Considering Artistic Research

Moving, Making, Thinking – Considering Artistic Research

Artistic research is an important and controversial topic in academic and professional artistic communities. But what is artistic research? What does it mean for an artist to get a PhD? This post by Susan Kozel tries to [...]

Fabriken Workshop I

Fabriken Workshop series completed

In the beginning of next year, Living Lab Fabriken opens up its doors at Stapelbäddsparken in Västra hamnen, Malmö. During the autum three workshops have been carried out aiming at developing the framework of the lab [...]

Open innovation and Collaboration

In the project Local Participatory Innovation Practices, I among other things study conferences and events for media development that has to do with the triple-helix thesis. In this text I present some thoughts deriving [...]

HER Video Workshop

Messages from the HER Video Workshops

A couple of days ago MEDEA said farewell to HER, and sent the piece off to the next stop on the tour organised by Riksutställningar. HER is a seven-channel video installation created by Candice Breitz, and screened in a [...]

Videoverket HER

Inbjudan till HER videoworkshop på torsdag (25/11) kl 18 – 20.

På torsdag (25/11) arrangerar Living Lab Fabriken en videoworkshop öppen för alla som är intresserade av att skapa sitt eget filmklipp. Workshopen tar ca två timmar och inleds med ett besök på utställningen HER. [...]

Living Lab the Stage photo experiment

Event Photo: Next Generation Instagram

Photo applications such as Hipstamatic and Instagram have been much hyped this year. The reason, probably, is that random or selective manipulation of photos add life to the rather dull aesthetic qualities of pics snappe [...]

CPI and the collaborative media

When preparing for a recent workshop on what the collaborative media and people’s use of them might mean for mobile-phone product information, I spent a little time thinking about new CPI concepts. (Click the image [...]

Fotograf: Rune Lindström

HER videoworkshop

I samband med utställningen HER arrangerar MEDEA i samarbete med RÅFILM en videoworkshop där deltagarna jobbar vidare med frågor som väcks inom ramen för utställningens tematik. Med digital videoteknik får de mö [...]

Burning Man

Field Report from Burning Man

I went to burning man in 2010 with the Mediated Body suit project and as an assistant to Interpretive Arsons interactive installation SyzyGryd. The art festival Burning Man started as an annual bonfire ritual on the beac [...]

Granny's Dancing on the Table

Granny’s won the ARTE Pixel Pitch Prize 2010

The MEDEA project Granny’s Dancing on the Table won the prestigious ARTE Pixel Pitch Prize of 2010, in competition with 100 projects from 23 countries. Granny’s is a transmedia production where a feature film [...]

Susan Kozel

MEDEA Talks # 14 – “Social Choreographies”

SUSAN KOZEL combines dance and philosophy in the context of new media. She works with bodies, ideas and technologies. She has a PhD in Philosophy from the University of Essex, UK, and a long history of various movement t [...]

Twitter Bird - http://www.flickr.com/photos/chaztoo/5116153039/sizes/z/

IntuiTweet Project

As a new professor here at MEDEA, the obvious question is what to post first ? So many directions could be pursued. I’ve decided to be project specific to begin with and use this site as a sort of Back Script for t [...]

Footprints In The Sand

Calculating Ecological ‘Footprints’

It’s my first few days as artist-in-residence at MEDEA. I’m thrilled to be here, and will spend the first couple weeks collecting research and trying to get a better understanding of what kind of how I can sc [...]

Plans for the second year

The blog has been quiet for a while, due to an extended summer break. Now it is high time to get going again, as the project moves into its second year. There are two main activities on the agenda for the upcoming projec [...]

Nasty Old People

MEDEA associated Nasty Old People to be broadcast on Swedish Television

NOTE: Nasty Old People will be broadcast on September 2nd at 22.45 on SVT2. Ever since the invent of the internet and the world wide web, copyright issues have been hotly debated. The discussions have often been extremel [...]

http://www.flickr.com/photos/shanegorski/2710096640/sizes/l/

Litterära mellanrum

EN PENDELFÖLJETONG. Det senaste året har bokens framtid diskuterats flitigt och många menar att bokbranschen kommer genomgå liknande förändringar som musik- och filmbranschen har gått igenom. Samtidigt har deltaga [...]

http://farm5.static.flickr.com/4095/4786873185_4b3ca8f72e.jpg

Oh_Oh Experiments With Robots

Robots are becoming a common educational resource. Together with other applied science fields like wearable computing, or music instrument design, robotics provides an alternative door into traditional fields like math a [...]

Medieaktivism/Medieaktivitet pågår #SSWC

Genom Sweden Social Web Camp (SSWC), en unconference om den sociala webben, verkar Sverige ha fått det som Maria Jacobson tar upp i en artikel från 2008: medieaktivism som en social rörelse. Det som syns i dokumenta [...]

#PSfoproj: Om intervjuerna

I projektet studerar jag 20 olika företag. För helhetsbild av studien, med urval och  intervjuguide, se här. Företagen intervjuas på olika nivåer. Det gäller särskilt medelstora och stora företag. Mindre föret [...]

DoTankDoDream

Do-tank: DoDream

Quick Pitch: DoDream is a platform where ideas meet supporting structures such as economic resources and development skills. The user is given the opportunity to describe and visualize her needs, dreams or ideas in order [...]

DoTankParapolis

Do-tank: ParaPolis

Quick Pitch: ParaPolis – Prototyping the City. Parapolis explores tools for urban planning by developing new forms of representations and processes for dialogue. By making scenarios of the future visible and tangib [...]

DoTankUrblove

Do-tank: Urblove

Quick Pitch: Urblove is a service that in an innovative way combines urban exploring and games, with user-created content. It is both a service for location based mobile games mainly in urban areas, as well as an online [...]

DoTankLiverse

Do-tank: Liverse!

Quick Pitch: Liverse! is a platform for mobile communication in the context of live music performances. The aim is to enhance the live experience by facilitating communication with the audience before, during and after a [...]

DoTankMagpieNest

Do-tank: The Magpie Nest

Quick Pitch: The Magpie Nest is a collaborative Facebook application for up to eight participants that supports the team in reflecting and analysing corporate stories and dilemmas. With the Magpie Nest, transferring of k [...]

DoTankDinNatur

Do-tank: Din natur?

Quick Pitch: Din natur? (Your Nature?) is an interactive exhibition that opens in 2011 at Malmö Muséer. The exhibition partners have developed a tool for dialogue called Natursynsprofilen (literally “view of natu [...]

DoTankItsMyExperience

Do-tank: It’s My Experience

Quick Pitch: It’s My Experience is a web based editor where users can create location based games and experiences for mobile platforms. The editor is a tool for creating informal and contextualized learning and is easy [...]

Teknikinformation och nya medier (in Swedish)

Seminariet omkring vad de nya medierna kan betyda för teknikinformation har vi gett tre gånger vid det här laget: i Malmö, Göteborg och Stockholm. Teknikinformation och nya medier (In Swedish) from Jonas Löwgren on [...]

Draught for ”How to have an audience that care’s at all”

This is a draught for a paper to the conference Journalism’s Next Top Model: Meeting the Cost of Journalism Tomorrow 8th and 9th June, 2010. Time ran out because of sick leave (knee surgery) for Pernilla and extrem [...]

The Arduino Fighter

Arduino Intro for kids at FARO

2010 D. Cuartielles, Magic Piano at FARO's Clubhouse During the last two days I have been conducting a workshop for kids on the topic of electronics. The idea of this workshop is to warm up for a course to come later [...]

Open Hardware Seminar

Open Hardware Seminar

Well yeah, open source hardware talk at UAM Iztapalapa, a university close to FARO de Oriente next Monday. As usual I will be representing K3, Medea, my research interest, Arduino, and the Spanish Culture Center in Mexic [...]

Hur gör vi information till kunskap i en realtidsvärld? Hur bildar vi oss bäst?

Det här är mitt inlägg i Moving Images bloggserie om realtidswebben. Stafettpinnen fick jag av Anton Johansson och efter mig kommer Andreas Ekström som kommer att skriva om var våra gränser på realtidswebben går [...]

Media Practices and Participatory Culture

This is a paper for the Working Group for Media Production Research of the International Association for Media and Communication Research, 2010 Please, comments, views, other – thank’s! Title: Media practices [...]

Media practice needs synthesizing research and education

I mean that it is possible to draw together knowledge of media production both from and to education and research, and that this shows a common movement of media production researchers moving into a more action oriented [...]

Translating as Community Work

This week, I am doing some serious community volunteering in the production of the Arduino Reference in Spanish. In the early days of the Arduino project, back in 2006 and thanks to the work of mostly 3 people, we transl [...]

Stepping up to topic-based info through SmartShare

Substrate is about collaboration and user participation around product information. But when established information producers look at Substrate, one of the key ideas is topic-based information production. The step from [...]

Urblove Skate Game

Urblove – Girl skaters Tösabidarna played mobile phone skateboard games

On Friday 14/5 the girl skater group Tösabidarna invited players to play games, previously created by themselves in workshops in co-operation with the Urblove project. The game was part of their annual Spring jam, and s [...]

lampws1

wheels of the factory start spinning!

The small space was crowded with people as 1scale1 conducted the first Factory workshop at Stapelbäddsparken Saturday the 8th of May. The air was thick with concentration as everybody draw different shapes and construct [...]

Urvalsdiskussion

Det är alltid svårt att göra ett urval. Här finns en diskussion Det urval jag har gjort är strategiskt, inte slumpmässigt, utifrån att få många olika ingångar till mediebransch och storlek. Jag har även gjort [...]

Underlag: antal företag i mediebranschen

För att kunna göra ett urval av företag har jag gjort en uppskattning av antal företag i mediebranschen och resonerat kring det. Det här är ett vanligt vetenskapligt sätt att förhålla sig: att först ta reda på [...]

Underlag för urval av företag: den svenska mediemarknaden

Här kommer ett resonemang kring hur det går att förstå den svenska mediemarknaden utifrån de undersökningar som finns tillgängliga. Tanken är att de är underlag för att gå vidare och göra ett urval av företa [...]

En engelsk beskrivning av forskningsprojektet #PSfoproj

Projektbeskrivning med fokus på verksamhet (vad som görs) Project description: Understanding local media actors participatory innovation practices Project context: Moving Media Southern Sweden 1 Project leader: Pernill [...]

Tidplan för forskningsprojekt #PSfoproj

[Projektet kallas för MMSS1 FoU, är EU-finansierat] Reflektioner kring förändringar och tid Under 2009 (start aug 2009) handlade mycket om att sätta sig in i vad projektet skulle vara. Handlade det om kartläggning [...]

En presentation av forskningsprojektets upplägg

… och ”cirka resultat”. Presenterat på Medeas Samproduktionsråd den 3 maj 2010. [...]

arktagg

Mobiler och konserter

Den delen av musikbranschen som sysslar med inspelad musik, skivbolag, distributörer och skivbutiker, har genomgått stora förändringar de senaste åren. Det är ingen överdrift att påstå att hela modellen för hur [...]

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William Basinski artist talk

Tisdag den 11 maj, mellan kl 15.30 – 17.30 håller ljudkonstnären William Basinski en föreläsning om sitt konstnärskap i MEDEAs lokaler, i ett samarbete med Full Pull. Fritt inträde, ingen föranmälan krävs! [...]

HavangKnapp

Do-tanks: avstämningsmöte i studion

Igår träffade MEDEA representanter från sex av de sju projekt som sedan senhösten 2009 arbetat med konceptualisering och prototypande av bl.a. kollaborativa tjänster, allt gjort i samproduktion mellan forskare frå [...]

webb4

Media Places och Kvarterslabbet: Urblove workshop – creating games

On Sunday 25/4 the third Urblove workshop was held on Bryggeriet. Participants were six members of the girl skate group Tösabidarna and four researchers. The goal was to create new games for the platform. This time thre [...]

flyktingbarn3d

Kreativa kvinnor och social innovation

Living Lab Kvarteret undersöker tillsammans med Herrgårds Kvinnoförening hur arbetslösa kvinnor från flera olika länder (Afghanistan, Irak, Iran, Bosnien etc) skulle kunna bli en starkare resurs för samhället. Kv [...]

honking

new maps of time

Inom ramen för vårt Living Lab – Fabriken kör vi en heldagsworkshop med John Grzinich måndagen den 10 maj. Workshopen har utvecklats i samarbete med Stapelbäddsparken och Full Pull. Ljudkonstnärer John Grz [...]

lampa

let there be light

Nu är det dags för den första av en rad återkommande workshops inom ramen för living lab “Fabriken”. Lördagen 8:e maj mellan kl 11 och 17 samarbetar Stabelbäddsparken och 1scale1 om att hålla endagswo [...]

It's My Experience

It’s My Experience

It’s My Experience är en av MEDEAs så kallade do-tanks. Kort summering av projektet: Detta projekt går ut på att ta fram en generell nätbaserad “Editor” för positionsbaserade spel och upplevelser. Använd [...]

nydalaweb

Kvarterslabbet och Media Places: ParaPolis undersöker framtiden på Nydalatorget!

Hur kan stadsutveckling och medborgardialog förstärkas med ny teknik och media? Projektet ParaPolis sätter nu upp det första av två experiment. Experimentet går ut på att undersöka hur boende själva kan skissa o [...]

Din Natur?

Natursynsprofilen: Din Natur?

Natursynsprofilen och utställningen Synen på naturen är en av MEDEAs så kallade do-tanks. Kort summering av projektet: Malmö Museer och Malmö stad satsar på att utveckla en metod och ett verktyg för interaktiv ko [...]

grannys_old_facebook

Granny´s: collaborative screenwriting

About a week ago, Tangram Film and Living Lab The Stage embarked on a new journey. Granny’s Dancing on the Table is a new movie from the creators of Nasty Old People, but this time the users will have a much greate [...]

Image Credit: flickr.com/thiagofonseca

New film by the creators of Nasty Old People

Granny’s Dancing on the Table, that’s the name of the new feature film directed and produced by the team behind the indie-distribution success Nasty Old People (read more about Nasty on Boing-Boing, on Torre [...]

PIP medeabild

Participatory innovation practices

General purpose of this EU-project is to understand local media actors participatory innovation practices. Of specific importance is: What kind of interests in and motives for co-production activities exist and why and h [...]

MotoBoyScreendump

Kulturlabbet: nya filmer och nya insikter

Igår var det dags för experiment #2 där Kulturlabbet undersöker hur man kan kombinera professionella ljud-/bildupptagningar med de filmer som konsertbesökaren spelar in. Resultatet blev tre filmer och många nya ins [...]

MotoboyBabel

Kulturlabbet: filmexperiment med Moto Boy

Living Lab The Stage (aka Scenen, aka Kulturlabbet) kommer idag att upprepa det pro-am-experiment som genomfördes för två veckor sedan på Babel i Malmö (läs mer). Tanken är att konsertbesökaren ska få med sig et [...]

User interface skins

Work is moving on to the detailed level of interface look and feel. Most, if not all, Substrate installations will have to be adapted to the graphical profiles of specific customers. Given that, it makes sense to think a [...]

Canned Substrate?

Is there nothing new under the sun? Are we merely re-inventing a sixty year old wheel? As the package says, this is Substrat Pro: High Performance Filter Media, presented in a 60th anniversary edition of Quality and Inno [...]

bellLabs1940.800x600

Do-tank-experiment i full gång

Det var i höstas som MEDEA utlyste medel för utveckling av samproduktionsprojekt inom nya medier. – Sammanlagt lämnades 44 ansökningar in, vilket vi ser som en fantastisk respons, säger Eva Engquist, vice rektor p [...]

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Urblove workshop: Creating routes

From the Urblove project: The first Urblove – Creating routes workshop was held at Lilla Växthuset in Hermodsdal on the first day of winter vacation week. On site, there were six participants from RGRA, and eight work [...]

Taxonomy and folksonomy

The traditional approach in technical information is for the writer and producer to create the metadata, to markup information chunks and topics with keywords and categories. It is not uncommon for information producers [...]

Integrating production and consumption

– a slightly long-winded post on the foundations for an integrated design in Substrate – The heritage in many fields of information systems is to separate production and consumption of digital “content. [...]

First experiment with collaborative drawing app…

First reflections on collaborative painting:SetupAt christmas lunch at Medea we tested the first prototype of the collaborative iPhone app. We had 3 iPhone running all sharing the same canvas to paint on. People immediat [...]

Detailing the overall interface

The first version of a complete interface sketch for interaction functionality and flow was made in early December. It covers pre-selection and a main interface state focusing on the topic list, from which the main user [...]

Developing for the iPhone

Got the first application up and running on the phone.. It is based on openFrameWorks and the ofxIphone addon. Works well when you have all the libraries compiled right. I used a custom version of OpenFrameWorks. This ve [...]

First iPhone experience…

A summary of my experience with the iPhone. Since I have not used it before I have the chance to explore it with fresh eyes when it is a quite mature technology.Observations:Signed in with multiple services from the begi [...]

Field study on the use of technical information

One of the early activities carried out in the project was to start a field study. The first part, finished in mid October, aimed at making a survey of existing field studies conducted into how organizations and individu [...]

Detailing dynamic faceting

The next topic for attention in late November was the detailed behavior of the dynamic faceting. The aim was to design a mechanism that was driven by the nature of the contents as much as possible. Faceting in situations [...]

Revised: Focusing on topic lists

The first attempt to take the concept to screen designs was helpful in catalyzing a rather focused discussion in the development team. The discussion highlighted a range of considerations: The main result to be shaped by [...]

The step to interface screens

Moving on from the three main design concepts, we started developing user-interface screens in early November. The work focused on the second concept (“Flickr”) since it is the one that requires the most spec [...]

Välkommen till Teknikinformation 2.0

Teknikinformation har inte hängt med i 2000-talets utveckling av nya medier, navigationssätt eller tekniker. Nu är det dags att komma ifatt! Sigma Kudos har initierat samarbeten med Malmö Högskola (projektet Substra [...]

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The Substrate project launches

Service technicians and maintenance engineers are the main users of so-called technical information: repair guides, operation manuals, etc. The business of technical information largely operates under a broadcast media [...]