Høbye, M. (2012). Mediated Body: Designing for embodied experience. ACM Computers in Entertainment Video Article, http://cie.acm.org/articles/mediated-body-designing-embodied-experience/, accessed May 7, 2012.
ABOUT – This video article, published in the Video Journal section of ACM’s Computers in Entertainment (read more about the Video Journal), discusses the experiential qualities of the Mediated Body concept developed by PhD student Mads Høbye.
Mediated Body is a symbiotic system consisting of a human (the Performer) wearing custom-built technology (the Suit). The system offers a play session to a single Participant at a time. The role of the technology is to sense physical bare-skin connection between the Performer and the Participant, where the sensing yields analogue values in a range starting from a few centimeters from actual touch, via light touch, to full contact. The values are converted into a relatively complex soundscape which is played back in the headphones that both the Performer and the Participant wear. Thus, from the Participant’s point of view, the Performer is a human theremin: a musical instrument that she can play by touching. However, due to the design of the system, the instrument can also play its player: When the Performer touches the Participant, the soundscape is affected in the same way.