You might have heard me say that design and academic research overstates the importance of ideas for innovation, that ideas are in fact cheap and easy to produce, and that the real challenges lie in the execution.
Perhaps I have even told you about the workshops I tend to run on ideation techniques in introductory-level undergraduate design theory classes — last year, for example, I guided the group of (non-designer) students to producing over 450 generally passable ideas on urban service design in two hours.
This post was prompted by a column in the latest issue of Communications of the ACM, where computer science professor Peter Denning makes a similar observation:
“We are idea rich, selection baffled and adoption poor.”
Denning moves on to argue for attention to the practices of communities and how innovation could more fruitfully be seen as change of practice. The full column is online at cacm.acm.org.
For me, the main point is this: Innovation does not follow automatically from invention. But neither is it a pure question of entrepreneurship. Researchers and designers need to combine their invention strengths with the execution strengths of entrepreneurs and business actors in long-term, strategical relationships. Co-production seems to me like a relatively reliable approach to balanced innovation.
Image credit: Flickr user anna_t CC:BY-NC-SA